GameCity fronted more world premiers as Amanita Design unveiled their projects.
The creator of Machinarium and founder of Czech indie studio Amanita Design, Jakub Dvorský, made some big announcements at GameCityNights last Friday.
He and his team are working on two new point-and-click adventures Botanicula (pictured above) and Samorost 3, as well as interactive music video Osada.
Though primarily a side project, Botanicula is being developed mainly by Amanita animator Jara Plachy and has a beautifully original look.
You control five forest creatures in this “simple, but quite large,” point-and-click adventure that set off to save the last seed from their tree, which is infested with parasites.
Dvorský said: “The game will be based on exploration of the world, on many funny animations and on finding small details, which are not essential for finishing the game.”
Czech band DVA are creating the music for the game, which should be out within in the year.
Adrift on a space rock
Amanita’s main focus however is Samorost 3, the second follow-up to the treasured original that established the Czech studio as one to watch.
“We decided to create a sequel to our previous games because we like the universe and it’s open to many different ideas,” said Dvorský.
“Most importantly, the game will be much bigger, similar in scope to Machinarium, and more polished.”
This time round Amanita are looking to inject some more replay value into the adventure genre.
“We want to approach it like a music record. When you’ve heard it once, it still has a value the second time and third time,” he said, describing Samorost 3 as an ‘interactive toy’.
They’ll be puzzles, mini-games and hidden Easter eggs to experience.
The gameplay difficulty too is being adjusted to make it accessible for both gamers and non-gamers, as Dvorský said “Machinarium was quite a hard game.”
Amanita’s team of seven are still early in development on the title, hence why Dvorský was only able to show concept art.
Samorost 3 will be coming to PC and Mac. Dvorský also confirmed to us that Machinarium and their other titles will be headed to PS3 and tablets in future.
The rest of the evening was as packed as usual. Graphic designer Cory Schmitz talked to the audience, live from Seattle, about his very cool video game culture magazines. And Nintendo were present with some 3DS demo stations for visitors to check out the newly launched handheld.
Next month, Lorne Lanning, creator of the revered Oddworld series will appear in a live web chat, and Yorkshire developer Just Add Water will be there to present their PS3 remaster of Oddworld: Stranger’s Wrath.
Image: Cory Schmitz (body)