<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Platform Online &#187; Gaming Interview</title>
	<atom:link href="http://platform-online.net/sections/gaming/gaming-interview/feed/" rel="self" type="application/rss+xml" />
	<link>http://platform-online.net</link>
	<description>Nottingham Trent Students&#039; Union&#039;s Official Student Magazine</description>
	<lastBuildDate>Mon, 06 Feb 2012 12:35:13 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Interview: Bob &amp; Barn</title>
		<link>http://platform-online.net/2011/05/interview-bob-barn/</link>
		<comments>http://platform-online.net/2011/05/interview-bob-barn/#comments</comments>
		<pubDate>Mon, 16 May 2011 14:00:27 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Feature]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[bob and barn]]></category>
		<category><![CDATA[brink]]></category>
		<category><![CDATA[classical]]></category>
		<category><![CDATA[medievil]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[primal]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=11997</guid>
		<description><![CDATA[The award-winning musical duo behind MediEvil, Primal and Brink speak to Platform about sound <a href="http://platform-online.net/2011/05/interview-bob-barn/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2011/05/interview-bob-barn/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Karl Hilton</title>
		<link>http://platform-online.net/2011/02/interview-karl-hilton/</link>
		<comments>http://platform-online.net/2011/02/interview-karl-hilton/#comments</comments>
		<pubDate>Sat, 05 Feb 2011 15:00:23 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[crysis]]></category>
		<category><![CDATA[crytek]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[free radical]]></category>
		<category><![CDATA[karl hilton]]></category>
		<category><![CDATA[nottingham]]></category>
		<category><![CDATA[timesplitters]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=10755</guid>
		<description><![CDATA[The shooter market is a competitive place to be in, and at its heart <a href="http://platform-online.net/2011/02/interview-karl-hilton/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2011/02/interview-karl-hilton/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Keita Takahashi @ GameCity 5</title>
		<link>http://platform-online.net/2010/11/interview-keita-takahashi-gamecity-5/</link>
		<comments>http://platform-online.net/2010/11/interview-keita-takahashi-gamecity-5/#comments</comments>
		<pubDate>Fri, 12 Nov 2010 07:00:05 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[katamari]]></category>
		<category><![CDATA[keita takahashi]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[nottingham]]></category>
		<category><![CDATA[playground]]></category>
		<category><![CDATA[uvula]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=11313</guid>
		<description><![CDATA[A desire to build playgrounds isn’t usually the first thing to come to mind <a href="http://platform-online.net/2010/11/interview-keita-takahashi-gamecity-5/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/11/interview-keita-takahashi-gamecity-5/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: InstantAction</title>
		<link>http://platform-online.net/2010/08/interview-instantaction/</link>
		<comments>http://platform-online.net/2010/08/interview-instantaction/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 12:00:15 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[gaikai]]></category>
		<category><![CDATA[garagegames]]></category>
		<category><![CDATA[instantaction]]></category>
		<category><![CDATA[louis castle]]></category>
		<category><![CDATA[monkey island]]></category>
		<category><![CDATA[online]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=7747</guid>
		<description><![CDATA[Today’s want-it-now culture can be clearly seen in users’ ferocious uptake of video streaming, <a href="http://platform-online.net/2010/08/interview-instantaction/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/08/interview-instantaction/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Louis Castle</title>
		<link>http://platform-online.net/2010/08/interview-louis-castle/</link>
		<comments>http://platform-online.net/2010/08/interview-louis-castle/#comments</comments>
		<pubDate>Sun, 15 Aug 2010 07:00:34 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[command and conquer]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[instantaction]]></category>
		<category><![CDATA[louis castle]]></category>
		<category><![CDATA[retrospective]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=7722</guid>
		<description><![CDATA[Co-founder of Westwood Studios, Louis Castle, needs little introduction for anybody who’s been enraptured <a href="http://platform-online.net/2010/08/interview-louis-castle/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/08/interview-louis-castle/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Tameem Antoniades</title>
		<link>http://platform-online.net/2010/08/interview-tameem-antoniades/</link>
		<comments>http://platform-online.net/2010/08/interview-tameem-antoniades/#comments</comments>
		<pubDate>Sat, 14 Aug 2010 08:00:41 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[enslaved]]></category>
		<category><![CDATA[heavenly sword]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[ninja theory]]></category>
		<category><![CDATA[tameem antoniades]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=7629</guid>
		<description><![CDATA[Back in 2007, Cambridge-based developer Ninja Theory was inadvertently forced onto a pedestal as <a href="http://platform-online.net/2010/08/interview-tameem-antoniades/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/08/interview-tameem-antoniades/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Charles Cecil</title>
		<link>http://platform-online.net/2010/08/interview-charles-cecil/</link>
		<comments>http://platform-online.net/2010/08/interview-charles-cecil/#comments</comments>
		<pubDate>Tue, 10 Aug 2010 04:00:42 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[bbc]]></category>
		<category><![CDATA[charles cecil]]></category>
		<category><![CDATA[doctor who]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[revolution]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=7569</guid>
		<description><![CDATA[After creating a hit adventure game series some creators might be happy to settle <a href="http://platform-online.net/2010/08/interview-charles-cecil/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/08/interview-charles-cecil/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Jasper Koning</title>
		<link>http://platform-online.net/2010/08/interview-jasper-koning/</link>
		<comments>http://platform-online.net/2010/08/interview-jasper-koning/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 22:00:48 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[de blob]]></category>
		<category><![CDATA[jasper koning]]></category>
		<category><![CDATA[ronimo games]]></category>
		<category><![CDATA[swords and soldiers]]></category>
		<category><![CDATA[wiiware]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=7543</guid>
		<description><![CDATA[Striking a publishing deal fresh out of university is about as likely as winning <a href="http://platform-online.net/2010/08/interview-jasper-koning/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/08/interview-jasper-koning/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Electric Shock: Bizarre on Blur – Part 2</title>
		<link>http://platform-online.net/2010/06/electric-shock-bizarre-on-blur-part-2/</link>
		<comments>http://platform-online.net/2010/06/electric-shock-bizarre-on-blur-part-2/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 08:00:58 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Feature]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[ben ward]]></category>
		<category><![CDATA[bizarre creations]]></category>
		<category><![CDATA[blur]]></category>
		<category><![CDATA[chris downey]]></category>
		<category><![CDATA[interview]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=5932</guid>
		<description><![CDATA[Today’s world is dominated by social networks, yet video games have been surprisingly slow <a href="http://platform-online.net/2010/06/electric-shock-bizarre-on-blur-part-2/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/06/electric-shock-bizarre-on-blur-part-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Electric Shock: Bizarre on Blur</title>
		<link>http://platform-online.net/2010/06/electric-shock-bizarre-on-blur/</link>
		<comments>http://platform-online.net/2010/06/electric-shock-bizarre-on-blur/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 08:00:13 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Feature]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[ben ward]]></category>
		<category><![CDATA[bizarre creations]]></category>
		<category><![CDATA[blur]]></category>
		<category><![CDATA[chris downey]]></category>
		<category><![CDATA[interview]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=5925</guid>
		<description><![CDATA[Racing games have always divided opinion. For those not fixated with obsessive tuning, the <a href="http://platform-online.net/2010/06/electric-shock-bizarre-on-blur/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/06/electric-shock-bizarre-on-blur/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Luke Shires &amp; Edwin Jones</title>
		<link>http://platform-online.net/2010/04/interview-luke-shires-edwin-jones/</link>
		<comments>http://platform-online.net/2010/04/interview-luke-shires-edwin-jones/#comments</comments>
		<pubDate>Wed, 28 Apr 2010 08:00:31 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[dev soc]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[ntu]]></category>
		<category><![CDATA[students]]></category>
		<category><![CDATA[xna]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=4843</guid>
		<description><![CDATA[Game development is a tricky business. It’s a challenging, competitive field requiring a combination <a href="http://platform-online.net/2010/04/interview-luke-shires-edwin-jones/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/04/interview-luke-shires-edwin-jones/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Interview: Sean Murray</title>
		<link>http://platform-online.net/2010/03/interview-sean-murray/</link>
		<comments>http://platform-online.net/2010/03/interview-sean-murray/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 09:00:00 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[hello games]]></category>
		<category><![CDATA[indie]]></category>
		<category><![CDATA[joe danger]]></category>
		<category><![CDATA[sean murray]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=3319</guid>
		<description><![CDATA[Having been a technical lead at Criterion (makers of Burnout and Black), Sean Murray <a href="http://platform-online.net/2010/03/interview-sean-murray/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/03/interview-sean-murray/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Rob Burman</title>
		<link>http://platform-online.net/2010/03/interview-rob-burman/</link>
		<comments>http://platform-online.net/2010/03/interview-rob-burman/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 09:00:29 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[3d dot game]]></category>
		<category><![CDATA[demons souls]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[southpeak]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=3297</guid>
		<description><![CDATA[At the first GameCityNights event we found Rob Burman, European PR manager from SouthPeak <a href="http://platform-online.net/2010/03/interview-rob-burman/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/03/interview-rob-burman/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Masaya Matsuura</title>
		<link>http://platform-online.net/2010/03/interview-masaya-matsuura/</link>
		<comments>http://platform-online.net/2010/03/interview-masaya-matsuura/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 12:00:35 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[masaya matsuura]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[nanaon-sha]]></category>
		<category><![CDATA[parappa]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=2786</guid>
		<description><![CDATA[We were very lucky to sit down with the maker of PaRappa the Rapper <a href="http://platform-online.net/2010/03/interview-masaya-matsuura/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/03/interview-masaya-matsuura/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Dewi Tanner</title>
		<link>http://platform-online.net/2010/02/interview-dewi-tanner/</link>
		<comments>http://platform-online.net/2010/02/interview-dewi-tanner/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 12:00:44 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[Magazine]]></category>
		<category><![CDATA[dewi tanner]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[nanaon-sha]]></category>
		<category><![CDATA[ntu]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=2784</guid>
		<description><![CDATA[During GameCity Squared, we tracked down ex-Trent student, Dewi Tanner, who now lives and <a href="http://platform-online.net/2010/02/interview-dewi-tanner/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/02/interview-dewi-tanner/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Ben Ward</title>
		<link>http://platform-online.net/2010/02/interview-ben-ward/</link>
		<comments>http://platform-online.net/2010/02/interview-ben-ward/#comments</comments>
		<pubDate>Mon, 22 Feb 2010 12:00:10 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[ben ward]]></category>
		<category><![CDATA[bizarre creations]]></category>
		<category><![CDATA[gamecity]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=2782</guid>
		<description><![CDATA[At GameCity Squared, we caught up with Bizarre Creations’ communications manager, Ben Ward, to <a href="http://platform-online.net/2010/02/interview-ben-ward/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/02/interview-ben-ward/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Rex Crowle</title>
		<link>http://platform-online.net/2010/02/interview-rex-crowle/</link>
		<comments>http://platform-online.net/2010/02/interview-rex-crowle/#comments</comments>
		<pubDate>Wed, 17 Feb 2010 12:00:38 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[littlebigplanet]]></category>
		<category><![CDATA[media molecule]]></category>
		<category><![CDATA[rex crowle]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=2780</guid>
		<description><![CDATA[Self-proclaimed designer of “visual playfulness,” Rex Crowle has built a career out of doodling <a href="http://platform-online.net/2010/02/interview-rex-crowle/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/02/interview-rex-crowle/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: David Braben</title>
		<link>http://platform-online.net/2010/02/interview-david-braben/</link>
		<comments>http://platform-online.net/2010/02/interview-david-braben/#comments</comments>
		<pubDate>Mon, 15 Feb 2010 12:00:17 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[david braben]]></category>
		<category><![CDATA[elite]]></category>
		<category><![CDATA[frontier]]></category>
		<category><![CDATA[gamecity]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=2776</guid>
		<description><![CDATA[As Elite celebrated its 25th anniversary, we spoke to co-creator and chairman of Frontier, <a href="http://platform-online.net/2010/02/interview-david-braben/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/02/interview-david-braben/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Keita Takahashi</title>
		<link>http://platform-online.net/2010/02/interview-keita-takahashi/</link>
		<comments>http://platform-online.net/2010/02/interview-keita-takahashi/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 10:00:07 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[katamari]]></category>
		<category><![CDATA[keita takahashi]]></category>
		<category><![CDATA[namco bandai]]></category>
		<category><![CDATA[playground]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=2750</guid>
		<description><![CDATA[Keita Takahashi-san knows a thing or two about designing genre-changing games. Reserved at times, <a href="http://platform-online.net/2010/02/interview-keita-takahashi/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/02/interview-keita-takahashi/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Robin Hunicke</title>
		<link>http://platform-online.net/2010/02/interview-robin-hunicke/</link>
		<comments>http://platform-online.net/2010/02/interview-robin-hunicke/#comments</comments>
		<pubDate>Mon, 08 Feb 2010 10:00:39 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[flower]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[robin hunicke]]></category>
		<category><![CDATA[thatgamecompany]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=2743</guid>
		<description><![CDATA[Following her live playthrough of Flower in the Exchange, we had the chance to <a href="http://platform-online.net/2010/02/interview-robin-hunicke/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/02/interview-robin-hunicke/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Ste Curran</title>
		<link>http://platform-online.net/2010/02/interview-ste-curran/</link>
		<comments>http://platform-online.net/2010/02/interview-ste-curran/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 10:00:56 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[chime]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[ste curran]]></category>
		<category><![CDATA[zoe mode]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=2708</guid>
		<description><![CDATA[Last year, at a special reveal of OneBigGame’s first non-profit title, Chime, Ste Curran <a href="http://platform-online.net/2010/02/interview-ste-curran/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/02/interview-ste-curran/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Interview: David Brown &amp; Penny Standen</title>
		<link>http://platform-online.net/2010/02/interview-david-brown-penny-standen/</link>
		<comments>http://platform-online.net/2010/02/interview-david-brown-penny-standen/#comments</comments>
		<pubDate>Mon, 01 Feb 2010 17:00:38 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[nottingham]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[serious games]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=2755</guid>
		<description><![CDATA[After taking in some sessions on technologies designed to improve health and education, we <a href="http://platform-online.net/2010/02/interview-david-brown-penny-standen/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2010/02/interview-david-brown-penny-standen/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Chris Pickford</title>
		<link>http://platform-online.net/2009/11/interview-chris-pickford/</link>
		<comments>http://platform-online.net/2009/11/interview-chris-pickford/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 00:54:54 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[bizarre creations]]></category>
		<category><![CDATA[blur]]></category>
		<category><![CDATA[develop]]></category>
		<category><![CDATA[pgr]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=1293</guid>
		<description><![CDATA[Develop 2009: Fresh from his post-mortem on the Project Gotham Racing franchise, Chris Pickford, <a href="http://platform-online.net/2009/11/interview-chris-pickford/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2009/11/interview-chris-pickford/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Louise Ridgeway &amp; Stephen McFarlane</title>
		<link>http://platform-online.net/2009/11/interview-louise-ridgeway-stephen-mcfarlane/</link>
		<comments>http://platform-online.net/2009/11/interview-louise-ridgeway-stephen-mcfarlane/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 00:30:27 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[develop]]></category>
		<category><![CDATA[rare]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=1287</guid>
		<description><![CDATA[Develop 2009: During our many sessions and appointments at Develop, we caught up with <a href="http://platform-online.net/2009/11/interview-louise-ridgeway-stephen-mcfarlane/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2009/11/interview-louise-ridgeway-stephen-mcfarlane/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Dan Croucher</title>
		<link>http://platform-online.net/2009/11/interview-dan-croucher/</link>
		<comments>http://platform-online.net/2009/11/interview-dan-croucher/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 00:22:16 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[buzz]]></category>
		<category><![CDATA[develop]]></category>
		<category><![CDATA[relentless]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=1280</guid>
		<description><![CDATA[Develop 2009: Following a revealing session about Relentless Software’s Buzz! franchise, we managed to <a href="http://platform-online.net/2009/11/interview-dan-croucher/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2009/11/interview-dan-croucher/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Jenova Chen</title>
		<link>http://platform-online.net/2009/11/interview-jenova-chen/</link>
		<comments>http://platform-online.net/2009/11/interview-jenova-chen/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 23:36:06 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[develop]]></category>
		<category><![CDATA[flower]]></category>
		<category><![CDATA[jenova chen]]></category>
		<category><![CDATA[thatgamecompany]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=1277</guid>
		<description><![CDATA[Develop 2009: While attending the Develop conference, Platform tracked down Jenova Chen, creative director <a href="http://platform-online.net/2009/11/interview-jenova-chen/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2009/11/interview-jenova-chen/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Leo Tan</title>
		<link>http://platform-online.net/2009/11/interview-leo-tan/</link>
		<comments>http://platform-online.net/2009/11/interview-leo-tan/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 13:49:46 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[leo tan]]></category>
		<category><![CDATA[street fighter]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=849</guid>
		<description><![CDATA[Casually donning our crisp white gies as if on our way to the local <a href="http://platform-online.net/2009/11/interview-leo-tan/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2009/11/interview-leo-tan/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Dr Andrew Hague</title>
		<link>http://platform-online.net/2009/11/interview-dr-andrew-hague/</link>
		<comments>http://platform-online.net/2009/11/interview-dr-andrew-hague/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 09:17:29 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[andrew hague]]></category>
		<category><![CDATA[blitz games]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[volatile games]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=777</guid>
		<description><![CDATA[Dr Andrew Hague, technical manager at Blitz Games Studios, held a delightful panel for <a href="http://platform-online.net/2009/11/interview-dr-andrew-hague/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2009/11/interview-dr-andrew-hague/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Alex Evans</title>
		<link>http://platform-online.net/2009/11/interview-alex-evans/</link>
		<comments>http://platform-online.net/2009/11/interview-alex-evans/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 07:35:45 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[alex evans]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[littlebigplanet]]></category>
		<category><![CDATA[media molecule]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=439</guid>
		<description><![CDATA[GameCity 3: After being mobbed by cameras and notepads like he had just created <a href="http://platform-online.net/2009/11/interview-alex-evans/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2009/11/interview-alex-evans/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Interview: Jonathan Smith</title>
		<link>http://platform-online.net/2009/11/interview-jonathan-smith/</link>
		<comments>http://platform-online.net/2009/11/interview-jonathan-smith/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 07:06:00 +0000</pubDate>
		<dc:creator>techeditor</dc:creator>
				<category><![CDATA[Gaming & Tech]]></category>
		<category><![CDATA[Gaming Interview]]></category>
		<category><![CDATA[gamecity]]></category>
		<category><![CDATA[jonathan smith]]></category>
		<category><![CDATA[lego]]></category>
		<category><![CDATA[tt games]]></category>

		<guid isPermaLink="false">http://platform-online.net/?p=428</guid>
		<description><![CDATA[GameCity 3: Jonathan Smith, Development Director of TT Games, shared why some of his <a href="http://platform-online.net/2009/11/interview-jonathan-smith/">[...]</a>]]></description>
		<wfw:commentRss>http://platform-online.net/2009/11/interview-jonathan-smith/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

